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Campaignlerde ki görevler (BARCAP vb.)

Başlatan Ryanne, Ağustos 25, 2023, 10:02:28 ÖS

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Ryanne

Campaignlerde ki sol üstte bulunan BARCAP Sead Strike gibi şeylerin anlamları nedir bu görevlerde ne yapmamız gerekiyor?
BULLSEYE

114-Ghost

Sead Strike : Hava savunma sistemlerinin devre dışı bırakılması görevi
Barcap : Olası bir saldırı ihtimali yüksek olan yerde yapılan önleme devriye görevi.
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Ryanne

You are not allowed to view links. Register or LoginSead Strike : Hava savunma sistemlerinin devre dışı bırakılması görevi
Barcap : Olası bir saldırı ihtimali yüksek olan yerde yapılan önleme devriye görevi.
peki baska görev cesidi var mı?
BULLSEYE

114-Ghost

#3
Birçok görev var tabiki...
Strike, Escort görevleri, cap görevleri vb forumda küçük bir arama yapabilirsiniz vardı diye hatırlıyorum ya da google da çeviri ile aşağıdaki görevleri inceleyiniz..

Mission name - Description

Airlift - Airlifts supplies to selected airbase.

Airmobile - Airlifts unit to a different location, also known as air-drop. Can Black hawks airlift tank battalions, no in my opinion, but how does it work in F4 campaign I don't know. Also can C-130 air mobile lift a battalion from location without even an airstrip, no in my opinion but F4 campaign might be different?

AmbushCAP - Ambush Combat Air Patrol (CAP).. It's a tactic used where a flight of planes operates in one area, usually out of radar coverage (i.e., hidden) from the enemy, while another flight of planes will try to lure the enemy planes into the waiting trap laid by the AmbushCAP flight.

BAI - Battlefield Air Interdiction. This is pretty much the same thing as Interdiction. Also this doesn't seem to be selectable in the AF missions list, but ATO will task them.

BARCAP - Barrier Cap? Prevent enemy aircrafts for entering the whole area you are tasked.

BDA - Battle Damage Assessment. How this actually effects the campaign is unknown, my uneducated guess would be... it doesn't.

CAS - Close Air Support. How does this differentiate from the other CAS missions?

DCA - Defensive Counter Air, air to air mission to defend only a specified object (airfield, bridge, etc). Some kind of air to ground "HAVCAP".

DEAD - Denial of Enemy Air Defenses. It basically means "kill 'em all", i.e., blow up as much of the enemy air defenses as possible.

Escort - Escort friendly flight(s), needs more time to take off and get into join-up position.

FAC - Forward Air Controller, guide friendly aircraft's to attack enemy ground units.

HAVCAP - High Asset Value Combat Air Patrol. Flown to protect AWACS and JSTARS type aircraft.

Interdiction - Interdiction missions are flown to disrupt reinforcements to enemy ground forces near the front lines. Hitting the ground units hard everywhere they can be found.

OCA Strike - Offensive Counter Air Strike, usually to destroy airbase runways.

On Call CAS - Close Air Support, logically would mean that package is loitering in the way point waiting for CAS call. RTB when out of weapons?

Pre-plan CAS - Close Air Support, preplanned. My completely own guess, no facts what so ever would be... they get into the way point and try to hit any ground units they find, then they RTB?

Recon - Reconnaissance, does it just reveal the units for few moments or does it have more deeper impact on the campaign?

SEAD Escort - SEAD Escort for friendly flight(s). Escort for strike (or other) packages, escort role concentrating on SEAD.

SEAD Strike - Suppression of Enemy Air Defenses. This is different from DEAD because the objective is not so much to kill the enemy air defenses but to put them offline enough so that the ingressing strike flight is not threatened by the enemy air defenses. Kinda like making the enemy duck their heads long enough for the friendly strike flight to do their thing and get out.

Stealth - Stealth, seems to be only available for F-117's. No idea what this does?

Strike - Strike, bomb, hit a target objective.

TARCAP - Target Combat Air Patrol. An air-to-air mission that covers the attacking aircraft over the target area. As opposed to an escort flight, which flies over the target area, then returns to base, this flight arrives before the attacking aircraft and patrols the area while strike is conducted, then leaves. Patrol times should be adjusted so that the flight arrives approx 2 minutes prior the arrival of the strike mission and stay for however long it is necessary to complete the strike. Default time is 10 mins.
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Ryanne

You are not allowed to view links. Register or LoginBirçok görev var tabiki...
Strike, Escort görevleri, cap görevleri vb forumda küçük bir arama yapabilirsiniz vardı diye hatırlıyorum ya da google da çeviri ile aşağıdaki görevleri inceleyiniz..

Mission name - Description

Airlift - Airlifts supplies to selected airbase.

Airmobile - Airlifts unit to a different location, also known as air-drop. Can Black hawks airlift tank battalions, no in my opinion, but how does it work in F4 campaign I don't know. Also can C-130 air mobile lift a battalion from location without even an airstrip, no in my opinion but F4 campaign might be different?

AmbushCAP - Ambush Combat Air Patrol (CAP).. It's a tactic used where a flight of planes operates in one area, usually out of radar coverage (i.e., hidden) from the enemy, while another flight of planes will try to lure the enemy planes into the waiting trap laid by the AmbushCAP flight.

BAI - Battlefield Air Interdiction. This is pretty much the same thing as Interdiction. Also this doesn't seem to be selectable in the AF missions list, but ATO will task them.

BARCAP - Barrier Cap? Prevent enemy aircrafts for entering the whole area you are tasked.

BDA - Battle Damage Assessment. How this actually effects the campaign is unknown, my uneducated guess would be... it doesn't.

CAS - Close Air Support. How does this differentiate from the other CAS missions?

DCA - Defensive Counter Air, air to air mission to defend only a specified object (airfield, bridge, etc). Some kind of air to ground "HAVCAP".

DEAD - Denial of Enemy Air Defenses. It basically means "kill 'em all", i.e., blow up as much of the enemy air defenses as possible.

Escort - Escort friendly flight(s), needs more time to take off and get into join-up position.

FAC - Forward Air Controller, guide friendly aircraft's to attack enemy ground units.

HAVCAP - High Asset Value Combat Air Patrol. Flown to protect AWACS and JSTARS type aircraft.

Interdiction - Interdiction missions are flown to disrupt reinforcements to enemy ground forces near the front lines. Hitting the ground units hard everywhere they can be found.

OCA Strike - Offensive Counter Air Strike, usually to destroy airbase runways.

On Call CAS - Close Air Support, logically would mean that package is loitering in the way point waiting for CAS call. RTB when out of weapons?

Pre-plan CAS - Close Air Support, preplanned. My completely own guess, no facts what so ever would be... they get into the way point and try to hit any ground units they find, then they RTB?

Recon - Reconnaissance, does it just reveal the units for few moments or does it have more deeper impact on the campaign?

SEAD Escort - SEAD Escort for friendly flight(s). Escort for strike (or other) packages, escort role concentrating on SEAD.

SEAD Strike - Suppression of Enemy Air Defenses. This is different from DEAD because the objective is not so much to kill the enemy air defenses but to put them offline enough so that the ingressing strike flight is not threatened by the enemy air defenses. Kinda like making the enemy duck their heads long enough for the friendly strike flight to do their thing and get out.

Stealth - Stealth, seems to be only available for F-117's. No idea what this does?

Strike - Strike, bomb, hit a target objective.

TARCAP - Target Combat Air Patrol. An air-to-air mission that covers the attacking aircraft over the target area. As opposed to an escort flight, which flies over the target area, then returns to base, this flight arrives before the attacking aircraft and patrols the area while strike is conducted, then leaves. Patrol times should be adjusted so that the flight arrives approx 2 minutes prior the arrival of the strike mission and stay for however long it is necessary to complete the strike. Default time is 10 mins.
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BULLSEYE